Guns of the Conclave

Ishtar Dome, Mars​
Princeps (R7)
Komeas Thompson

Since war first dawned upon mankind, professional soldiers have taken up arms in the name of others when appropriately rewarded. These soldiers became known as mercenaries and had been looked upon with ambivalence throughout history, it wasn't until the early 22nd century that this perception began to change.

Whilst the Terran Defense Corps was engaged in the Baal War and, later, the Neutralization Plan in the Middle East, many corporate installations within the areas of engagement hired private military contractors to ensure the continuation of business. This dangerous work was almost universally poorly paid, with contractors subject to conscription by Union forces or replacement when the corporation hiring them found cheaper, more desperate, replacements. In 2109, as the Baal War died down, the new head of the Krytes private mercenary corporation, Damasias Armstrong, found that the professionalism of his forces was often undercut by cheaper and less disciplined forces. Damasias felt that the reputation of the profession as a whole was degraded by the actions of so-called security companies that were little better than the thugs and terrorists they were paid to oppose.

Filled with righteous fury and greed, Armstrong swore that he would revolutionize the entire mercenary business. Armstrong rallied with other professional private security groups and prepared for war. The new ‘Mercenary Alliance Network’ immediately targeted those ‘contractors’ they thought were unworthy, deliberately attacking facilities held by them. This attracted the condemnation of many within the Terran Union, including the then Chancellor Darius Tomahawk, who decried Armstrong as little more than an economic terrorist seeking to strangle the markets of the Terran Union.

Even though Armstrong's Mercenary Alliance Network seemed to work efficiently as a group, internal strife and conflict was rife. The various mercenary cells and freelancers within the network were always at each others' throats. The cause for these issues would mostly come from arguments over the distribution of the spoils of war after combat, who had terminated the most enemies and which cell contributed the most to the efforts. Disagreements that stemmed from a network of independents trying to work together. Throughout the course of the Mercenary Alliance Network's existence, numerous incidents would always be on the rise and fall. No standardized civil solution was ever established and this led to many of those involved to settle scores the only way they knew: to fight.

In order to quell some of the rising internal issues, Armstrong would establish The Conclave, declaring himself its Princeps and the other council members as Adjudicators. The Conclave was designed to assist in settling disputes between mercenaries, develop new policies and amendments and ensure that reputation and professionalism are upheld. If aggressors within the Mercenary Alliance Network all agreed to settle their difference via the mindset of survival of the strongest, The Conclave would not interfere as long as the conflict remained internal without interference. These ideals would lead to the eventual development of the “Mercenary Code of Conduct”.

In time, many of the corporations that genuinely held power within the Union began to see the advantages ofprofessional and truly neutral mercenaries both for security and for corporate espionage. These corporate interests began to pressure the Union Council into legitimizing Armstrong’s Mercenary Alliance Network, something that finally was done in 2135. When Damasias Armstrong and Darius Tomahawk met for the first and last time in June of that year a political commentator described it as “two tomcats who upon meeting decided the easiest path was to ignore each other and focus on their own territories.”

With the Mercenary Alliance Network recognized by the Terran Union, Armstrong began a series of reforms, starting with a dramatic re-branding. Renaming the organization to the Guns of the Conclave, Armstrong separated himself from the day to day operations of mercenary work and began to pressure the mercenary cells into both accepting a standardized code of practice and a standardized set of contracts. While the standard contracts never caught on, the GotC did manage to convince the Council of the Terran Union that only mercenary contracts registered via GotC's digitised contracting system could be considered legal under Union Law.

Even though the Guns of the Conclave is now officially established as a combined mercenary network for contracts in 2160, many disputes and tensions still remain. Mercenary cells and freelancers compete with each other for contracts to prove they're the best and to satisfy their greed. While some may hold opposing political views this does not disrupt their shared pursuit of money via fulfilling the most lucrative of contracts. As various contractors would pit mercenaries against other mercenaries, tensions would always be on the rise and conflict to potentially follow; however, as long as each mercenary follows the code of conduct, they're free to do as they please.

The Mercenary Code of Conduct was agreed upon in 2140 after five years of debate by the various leaders of the mercenary cells:

  • Mercenaries are professionals. Mercenaries are not to act as petty criminals, thugs, thieves, or murderers unless contracted to do so. Never should they act as such on their own accord free of charge. Mercenaries may act in the grey areas and outside of the law but must accept the risks and responsibilities for accepting such contracts.
  • Mercenaries are not to act idealists or revolutionaries. Mercenaries are of a free mind to pursue which contracts as they please. A mercenary should only act when an accepted contract compels him to do so.
  • A mercenary abides by the full terms of his contract; he does not cheat his employer. If he feels he has been deceived by his employer, he directs the matter to the Council.
  • Cell leaders lead the cells. Adjudicators and the Princeps administer the contracts system and the code maintaining the faction’s blacklist and punishing breaches of both contract and code.
  • A mercenary of the Council may not take a contract that explicitly targets another mercenary of the Council. However, they may take contracts that indirectly cause them to fight each other.
  • Adjudicators are elected by the Handlers and the Leaders until all of the Adjudicator slots are filled. Adjudicators must forgo all allegiances to cells or causes, serving the faction until retirement or replacement.
  • The Princeps is elected from the Adjudicators by the Handlers and Leaders to represent the faction to the Union Council.
  • All internal disputes must be handled in an orderly fashion. If all parties involved consent, disputes may be settled with combat. If all parties involved do not consent, the issue must be addressed to The Conclave.
  • The Guns of the Conclave will only work as one whole entity if threatened as one, or if contracted as one.

Faction Ranks

Rank Name Description
0 Vulture The nobodies that prey on the scraps left by the more established members of the Council. Typically these members are attempting to make a name so that they may earn admittance into an established cell.​
1 Sworn Gun Sworn to either the Council or to an individual cell a Sworn Gun that has carved some small measure of respect for his or her abilities.
2 Contractor Now that they are recognized as more than just another gun, contractors start to get better and better contracts and more shares of their cell’s profits.
3 Veteran Veterans are experienced mercenaries commanding the best prices and often working as enforcers in smaller cells.​
4 Handler Having displayed a knack for leadership or administration, a Veteran may attempt to become a Handler leading their cell or ensure discipline within the Freelancer Corps.
5 Leader Reserved for those who have proven time and time again that not only can they get jobs done but can get others to do them as well. Leaders command one of the four ‘renowned cells’ or ensure discipline within the Freelancer Corps.
6 Adjudicator In order for one to rise to Adjudicator, they must not only be respected by fellow mercenaries but also be selected by a vote amongst all Handlers and Leaders. Adjudicators exist to settle disputes between mercenaries, develop new policies/amendments, and ensure that GotC's reputation and professionalism is upheld. Adjudicators must renounce any leadership or membership of operating cells in order to preserve impartial views in The Conclave as a whole. They may still work on occasional contracts, but their spoils of war are either stockpiled or no longer needed as their position indicates their prestige and renown.
7 Princeps The Princeps is generally an honorary role representing the Conclave to the Terran Council. The Princeps also oversees the Adjudicators and can remove one if they are not upholding the honor of the Council. The Princeps is elected from among the ranks of Adjudicators by the Leaders and Handlers.


The Conclave

All Adjudicators and Princeps belong to this department. It serves merely as a council that not only disputes but also helps amend GotC's regulations to keep efficient with the times. The Conclave is made up of 6 Adjudicators and 1 Princeps to ensure a vote among themselves cannot be a tie, this amount can be amended by a vote within The Conclave. The Conclave serves as the quality control of GotC to ensure that all bearing their banner do so professionally and properly.

Freelancer Corps

All mercenaries not belonging to an operating cell occupy this department. Although freelancers can work separately, lines of communication are necessary to help keep information awareness at its peak. The department also serves to keep a roster of all freelancers operating under GotC's umbrella in order to properly represent them on matters resolved by Handlers and Leaders. The Freelancer Corps is granted 1 Handler per 20 members and 1 Leader per 40 members, each of which is voted on by all freelancers in the department.

Mercenary Cells

Red Brick Security (RBS)

Founded originally in 2122 by Carter Greaves, eighteen years before the Mercenary Code of Conduct was drafted, Red Brick Security is an established defense contractor headquartered on Mars. More of an organised military task force than a cell, RBS differentiated itself from the other mercenary cells at the time by offering clean cut contracts that required only a single read over and a blood print to sign.

Haven Security (HAVENSEC)

Haven Security, often stylized as HAVENSEC is a militarized paramilitary network that primarily offers conventional warfare and security services to its clientele. HAVENSEC was born in 2133, shortly after the honorable discharge of TDC War Hero, Colonel Tyson Griggs, who became its founding father. The Colonel, along with many former TDC veterans who served under him during the Baal War, began to mold an organization deeply seeded in professionalism, duty and trust. After internal issues arose in Armstrong’s Mercenary Alliance Network (now called The Conclave), HAVENSEC, along with other mercenary groups, came together to assist in the creation of the famed “Mercenary Code of Conduct” in the year 2140.

Alpha Company (ACOM)

As the oldest mercenary cell and one of the founding fathers of the Mercenary Alliance Network, The Alpha Company is known to be ruthless yet efficient killing machines. Boasting a plethora of achievements and decades of success, the members of The Alpha Company is known for singlehandedly turning the tides of war the moment they step into the battlefield. Quick, efficient, and precise, The Alpha Company holds the title for having the highest kill count amongst other mercenary cells with each individual member capable of engaging multiple enemies and coming on top. Masters in the art of direct combat, The Alpha Company is the go to mercenaries to hire if what you are looking for is a quick and easy victory.